Material not found!: LAB/C2A4X_ROOMSIGN_006
Material "lab/c2a4x_roomsign_006" not found. Material not found!: LAB/C2A4X_ROOMSIGN_005 Material "lab/c2a4x_roomsign_005" not found. Material not found!: LAB/C2A4X_ROOMSIGN_034 Material "lab/c2a4x_roomsign_034" not found. Material not found!: GLASS/LABGLASS_C2A4_1WINDOWBREAK070A Material "glass/labglass_c2a4_1windowbreak070a" not found. Material not found!: METAL/BLEND_RUST_FLOOR_DIAMOND1A-B Material "metal/blend_rust_floor_diamond1a-b" not found. Material "lab/floor_rubber01a" not found. Material "lab/floor_rubber01b" not found. Material not found!: LAB/C3A2_BLUEMETAL_CEILINGĬonVarRef mat_reduceparticles doesn't point to an existing ConVar
Material "lab/c3a2_bluemetal_ceiling" not found. Loading c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\bm_c2a4e.vmf MaterialPath: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\materials ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\bm_c2a4e" ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe" (is this too dramatic ?)Īnyway, i couldnt find anything to help it, so here i am. Now that the leaks are fixed, i compile it, and it tell the things when a map is having a leak. I havent done anything with the geometry, but i dont question it and i fix the leaks. I Load my map, change some texture (a lot of them), i compile the map, and i have some leaks. I didnt meant that stanley parable reference. So, i did map, but like a big one, and it's been working without too much leak for a good time.Īnd then one day, something very peculiar happened. "I walk into a bar and say, "Hey baby, I make levels on hammer" and I never go home alone" -Earkham
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